AI Insights · Timothy · July 2021
Top 5 Science Games Performance in Brazil, Q2 2021
An overview of the performance of the top 5 science games on a unified platform in Brazil during Q2 2021, highlighting trends in downloads, revenue, and active users.
In the second quarter of 2021, the top 5 science games on a unified platform in Brazil showed varied performance in terms of weekly downloads, revenue, and active users. Here's a closer look at the trends for each app.
Cell to Singularity: Evolution from Computer Lunch experienced a fluctuating revenue trend, peaking at around $428 in the week of May 3. Downloads showed a decline from 32.5K in mid-April to 11.5K by the end of June. Active users also decreased, starting at 105.7K in late March and dropping to 71.9K by the end of the quarter.
Jetpack Joyride by Halfbrick Studios saw a significant increase in revenue, reaching $504 in the final week of June. Weekly downloads peaked at approximately 25.8K at the end of May before settling around 15.4K by the end of June. Active users grew from 69.1K in late March to a peak of 133K at the end of May, followed by a slight decline to 94.7K by the end of June.
My Town: Museum History from My Town Games LTD showed relatively stable revenue, with minor fluctuations, peaking at $47 in mid-April. Downloads peaked at around 19.4K in early May before gradually decreasing to 7.1K by the end of June. Active users saw a peak of 30.3K in early May, followed by a gradual decline to 20.9K by the end of the quarter.
Reactor Idle Tycoon from Robert Grzybek experienced a steady weekly revenue trend, peaking at $88 in late May. Downloads showed a significant drop from around 11.5K in early May to just 559 by the end of June. Active users initially grew to 93.5K at the end of May but then decreased to 66.7K by the end of June.
Little Alchemy by Jakub Koziol had no recorded revenue during this period. Weekly downloads peaked at 15.1K in mid-April but later settled around 6.4K by the end of June. Active users saw a peak of 43.7K in mid-April, with a subsequent decrease to 31.8K by the end of the quarter.
For more insights and detailed data, visit Sensor Tower.